Interactive Digital Multimedia, Spring 2005
FINAL PROJECT
The final project is your opportunity to revisit the central considerations of this course. Either implicitly or explicitly, your final project will participate in a conversation about the power of software to map the subjectivity of the viewer through the viewer's direct interaction, and about the ethical implications of that mapping. The communication (cybernetic) link between the viewer and the machine may appear "under control" by the viewer and yet the very opposite may be more significantly the case... a "reverse-control" of the viewer. The communication link between viewer and machine is an active exchange or transfer-point... of power, of attention, of registration/perception, of affect and emotion.
The final project will be an interactive work authored in either Flash or Director and compiled as a self-contained, executable (.osx) file to be viewed on the Macintosh and as an executable (.exe) file to be viewed on the PC.
Your interactive final project should have an approximate presentation length of 1.5 minute minimum. If you include material from previous exercises or projects, then you must still ADD 1.5 minutes minimum of new material to the final project. Any questions related to the specifics of your own project idea can be worked out in conversation with the instructor no later than the week of April 18th.
There are no minimum number of interactive elements or restrictions as to the type of elements to orchestrate within your final project. You may select any one or combination of the following: vector graphics (made in Flash), scanned-in bitmap images, processed or composited images (2D or 3D, singly or in series), texts, animations, sounds, quicktime videos, etc.
Examples of a final project could include (but are not limited to):
- nonlinear, interactive storytelling
- an interactive game
- critical analysis or mimicry of a software program (e.g., mimickry of Excel software interface in order to "detourne" its structure)
- interactive animation that develops a fictional character
- representation or reconstruction of an actual place
- interactive archive of an actual time period or event
- a portrait a someone
- a setting for a text, such as a poem or an essay
- a setting for a song or other piece of music.
- an experiment in direct address of the viewer.
- an installation-based work that involves more than one computer or combination of computer and other physical components.
- a projection performance work that involves special props or other elements.
- a project that tests and enacts ideas that are speculative and experimental. It is conceivable that it will not even
involve conventional software tools such as those we have been using! If you have an idea for this, you
must consult with the instructor no later than the week of April 18th.
CD-ROM CONTENTS CHECKLIST:
Important Note: I will be visiting your website separately to review (1) that the first project assignment is available as a downloadable file for Mac and PC, and (2) that the 2nd assignment is viewable as an .swf file embedded in a webpage. (Reminder: a file with the .swf extension is a Flash file that is viewable in a web-browser.)