Notes and material presented in class (and supplementary to it) will be listed on this page on an ongoing basis.

link back to course outline

Week 1 - Jan.31, Feb.2

Smooth-sailing checklist of preparations for you to do:

  • Get sticker on your ID, in Art Dept. office, Hillyer Rm 101 during regular office hours (8:30am-4pm) The purpose is for authorized access to the VCRC Lab - Hillyer 218. (This will give you more choices for when and where to get your assignments done for this course. )
  • Get your web account:

    As instructed on the Smith website development help page, you will apply for a web account by bringing your Smith ID card to the User Support Center in Stoddard 23 (2nd floor, Stoddard Hall) and filling out a form there. If you wish, you can print and fill out the application beforehand, bringing it with you to the User Support Center:

    www.smith.edu/its/tara/account_forms/sophia_account.pdf

    When your account has been created, you will receive an email message containing your Sophia username and password. Note that if you are a student from another 5-college campus, you have the option in this course to get a web account from that campus.

  • Fill out this equipment access form on-line:

    Forms for both Production Equipment Registration and for External Harddrive Registration are linked at this page: http://www.smith.edu/its/mservices/equipauthor.htm . You may submit the forms on-line. Be sure to click the checkbox verifying that in addition to borrowing cameras, that you need to be loaned an external hard-drive. And read (yes, read) the loan policy right there on the form.
     
    The instructor will separately verify and confirm with Media Services as to your eligibility to access these resources.
     
  • Get the required textbook (it is also on reserve at Hillyer Art Library) .
       
  • Check Smith connectivity to Rhizome at www.rhizome.org and subscribe to Net Art News (mailing list).
     
  • Familiarize yourself with this website.
     

Week 2 - Feb. 7, 9

Some websites focusing on technical processes and news about Flash software:

miscellaneous optional reading, supplemental viewing:

Week 3 - Feb. 14, 16

 

Week 4 - Feb. 21, 23

 

Week 5 - Feb. 28, Mar.2

VJaying and other interactive video (documentation):

  • Woody and Steina Vasulka, 1970s performance video tools development for "real-time" image generation. See, for example, the excerpts from "Artifacts", C-Trend, Interface (circa 1979), and many other examples on their vast website.
  • Null Pointer, Vendor Refill - networked Gameboy live performance (description of 2003 performance and example of reconfiguring old video games as sound-image instruments)
  • Scott Pagano "ok.town re.work", from Reline DVD compilation of work by multiple artists (U.S.,2002)
  • 242.pilots, "live in bruxelles", 2002 DVD documentation of 242.pilots, a live video improvisation ensemble (using laptop computers and custom software). 242.pilots includes HC Gilje (Norway), Lukasz Lysakowski (Poland), Kurt Ralske (USA).
  • Benton-C Bainbridge, "RelaxoriumL5" - DVD documentation of live video improv performance
  • Ken Jacobs, excerpt from performance "Celestial Subway Lines/Salvaging Noise"(2005), using his "Nervous Magic Lantern 3D" system (a mechanical optical projection system)

Week 6 - Mar. 7, 9

Generative Narrative work:

  • John Cabral (US), Ground Zero (2001)- 24hr algorithmic animation
  • David Crawford, curatorial essay about John Cabral's work as an animator and other artists in the exhibition, "New Media/New Narrative

Generative (systems-interactive) media:

  • Re-move by Lia (Austria) - Lia is a former painter who uses code to as an exploratory and experimental process.
  • Sketches and Software Structures (based on the work of Sol LeWitt) by Casey Reas (U.S.)
  • Stanza, Amorphoscapes
  • Soundtoys showcases and links to audio-visual interactive works. It is created and curated by the artist Stanza.
  • John F. Simon, Jr., Mobility Agents: a computational sketchbook (CD-ROM, 2005)
  • John F.Simon, Jr., Every Icon, also artist statement on this work.

Week 7 - Mar. 14, 16

 

Week 8 - Mar. 21, 23


Week 9 - Mar. 28, 30

 

Week 10 - Apr. 4, 6

NOTE: Not all of the following links have been checked yet for current accuracy.

OTHER GAMING scenes and resources

  • Scene.org - "non-profit organization aimed at providing the 'electronic art scene' with a forum for communication and for sharing their work."

    "A demo is a program that displays a sound, music, and light show, usually in 3D. Demos are very fun to watch, because they seemingly do things that aren't possible on the machine they were programmed on." - Trixter's PC Demos Explained. [The "demo scene" was active in the 1980s, reaching its peak in the early-mid 1990s.]

  • Game and Level Design non-industry resources site
  • QERadiant free editor software and tutorials to design your own game levels for "Quake III" and "Return to Castle Wolfenstein"
  • Game mod links

  • GameLab, game production site assoc. with Eric Zimmerman (creator of SissyFight 2000)
    Check the links at GameLab's game page. Aslo check Eric Zimmerman's website

  • RE-PLAY website for the 1999 influential conference of the same name which brought together game developers, artists, theorists, hackers, etc. to dialogue about the digital game as a cultural form.

Some Games Studies websites (among others):

CDROMS (that only play on the older MacOS9 operating system) on reserve in the Hillyer Art Library that are relevant for our work/discussion:

  • Artintact 3 . CD-ROM magazine (Germany, 1996)
    (including interactive multimedia by artists Perry Hoberman, Ken Feingold, George Legrady). Especially relevant here is the project by Perry Hoberman, "The Subdivision of Electric Light".
  • Fantastic Prayers by Constance DeJong, Tony Oursler, and Steve Vitiello (USA, 1999)
  • Gilliam, Leah. Split: Whiteness, Retrofuturism, Omega Man (U.S., circa 1998)
  • Paccinini, Patricia. The Mutant Genome Project: Genetic Manipulation Simulator (Australia, circa 1995)
  • Gillman, Clive. Advent (UK, 1997)
  • Cmielewski, Leon and Josephine Starrs Dream Kitchen (Australia, 2000)
  • Voyager. The Beat Experience (USA, 1995)

Week 11 - Apr. 11, 13

Week 12 - Apr. 18, 20

 

Week 13 - Apr. 25, 27

 

Week 14 - May 2, 4